Setting it to max looks a little silly, but I usually like to push my sliders to the extreme so you have as much play as you need. I also made my own version of a snout enlongerer. I hope you can get the look you’re going for with these. I did my best to give the ears a good range of motion without distorting too much at the extremes. But, as far as I know, these are the only ones. These are all in the same package, and will conflict with any other werewolf ear sliders. It’s very hard to see what you’re doing, but thats EA’s fault, nothing I can do about that. The longer I looked at the unedited ears the more they started to look very weirdly angled to me, so I made this subtle slider as a fix for that. And the last one, which requires detail edit mode to use, is an ear rotation slider. Ear width and extra ear scale, because there’s no such thing as ‘ears too big’. We have an ear position slider, which lets you slide the ears slightly back, slightly forward, and down. Sliders from all other directions haven’t been touched, so all the original sliders should still be intact. The sim must be positioned as demonstrated in the gifs in order for the sliders to work. I was so so so sick to my stomach when i installed the werewolves pack for the first time and realized the ears just… look like that.
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